Tuesday 13 January 2015

Getting into Our Groups for The Next Project in Unity


The next time that we had Ewan, we were told that we would be going into groups for the new assessment. We were also told that the groups will consist of up to 4 people. This was a difficult decision of who was going to be in our group, as around me I had many people with a varity of different skills and it was horrible to let so many different people down.

Once we had finally decided who was going to be in our group, we were given certain specifics that the game that we are going to reach, must achieve. We were told that the main concept behind the game was that it had to be a flying. A game that consisted of a certain flying machine or creature. This game could be arcade and 2-D based such as that of Space invaders. The only thing that it needs to have is a high-score system, e.g, certain enemies get certain points.

"Space Invaders" a 2-D flying game.
But we could also work with the 3-D aspect of game design, which personally I'd rather go in this direction. This again, has to have a high-score system to it. An example of this is "Star Fox".

Gameplay of "Star Fox".
 

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